Illenium & Said The Sky Fortnite Takeover
Client:
Illenium & Said The Sky
Industry:
Gaming
OBJECTIVE:
Drive awareness and consideration of Illenium and Said the Sky to the Fortnite fan base in an authentic way.
KPIs:
- PRIMARY: Awareness (Impressions)
- SECONDARY: Engagement
AUDIENCE:
- Gamers and Music fans
- 18-35, male skew
- Primarily North America and Western Europe
RESULTS:
- Hit #1 on Fortnite Creative reaching 42,000 CCUs on launch
- 225MM impressions for the artists name and logos
- 300K daily players (17 min avg. in the map with the brands)
- 1.88MM views on Instagram through social posts promoting the integration